Time – global time driver for wave animation.
Sea Height – controls the vertical amplitude of the waves.
Sea Choppy – adjusts the sharpness of wave crests; higher values produce jagged, stormy seas.
Sea Speed – overall rate of wave motion across the surface.
Sea Freq – frequency of the waves; lower values make longer rolling swells, higher values create tight ripples.
Time Scale – multiplier for time-based animation speed.
Time Offset – shifts the starting offset of the wave animation.
Camera Y – vertical position of the camera relative to the sea surface.
Move Amplitude – horizontal motion amplitude applied to the camera’s viewpoint.
Rot Amplitude – rotation amplitude for camera rocking movement.
Enable Y Movement – toggles dynamic vertical bobbing of the camera.