With dragging active you can let viewers rearrange parts, explore assemblies, or create game-like experiences, all without extra scripting.
Draggable enables real-time, pointer-based manipulation of a mesh so users can grab and move it within the 3-D scene: perfect for interactive product demos, puzzle pieces, or playful UI elements. You can enable this by toggling on Draggable in the Additional Settings in the Elements menu of the Configure tab of the backend editor.
Enable Dragging – turns on drag interaction for this object; when active, the mesh follows the cursor or touch point.
Drag Constraints – optional axis locks that limit motion: Lock X Axis keeps movement from sliding left-right, Lock Y Axis stops vertical shifts, Lock Z Axis prevents depth changes; combine locks to restrict motion to a plane or a single line.
With dragging active you can let viewers rearrange parts, explore assemblies, or create game-like experiences, all without extra scripting.