In Canvas Studio, geometries are the foundational shapes used to build 3D scenes. Each geometry defines a specific structure made up of vertices, edges, and faces. By combining different geometries alone, you can create everything from simple boxes to complex abstract scenes.
Box – a standard cube or rectangular box used for simple 3D shapes like walls or crates.
Sphere – a smooth round ball, useful for planets, eyes, or bubbles.
Cone – a pointed shape with a circular base, often used for spikes, hats, or trees.
Cylinder – a tube-like shape with circular ends, great for columns, cans, or wheels.
Torus – a ring or donut shape, often used in stylized design or mechanical parts.
Torus Knot – a complex twisted loop that wraps around itself, often used for decorative or mathematical forms.
Dodecahedron – a 12-faced solid where each face is a pentagon.
Icosahedron – a 20-faced solid made of triangles, often used for stylized spheres or dice.
Tetrahedron – a 4-faced pyramid shape, useful for abstract or low-poly art.
Plane – a flat 2D surface with no depth, used for floors, walls, or backgrounds.
Circle – a flat 2D disc, like a coin or a button.
Points – a collection of individual vertices, often used for particles or starfields.
Text – 3D typography created from custom fonts, useful for titles or interactive labels.
SVG Path – converts SVG vector paths into 3D shapes, allowing complex custom designs from illustrations.
Whether you’re designing environments, models, or abstract art, geometries give you the building blocks to bring your ideas to life in 3D space.