GLB to Point Cloud

In Canvas Studio, the Point Cloud toggle converts a GLB mesh into a field of particles that preserves the model’s overall form while giving it a lightweight, dynamic feel. Instead of solid geometry, the object is represented by thousands of sampled points, allowing for interactive effects like motion, repulsion, and level-of-detail scaling that respond smoothly to user input and camera distance. You can turn any GLB into a Point Cloud by toggling on Point Cloud in Additional Options in the Elements section of the Elementor editor.

Loaders