The Mesh Matcap Material does not react to any lights in the scene: no shadows, no highlights, and no ambient or directional effects. Everything is driven by the texture itself. To showcase this material effectively, use it on curved
In Canvas Studio, the Mesh Matcap Material offers a unique way to shade 3D objects without using scene lights. Instead of responding to light sources, it uses a special texture called a MatCap (short for Material Capture) to fake lighting and reflections. This texture contains pre-rendered shading baked into a circular image, which is projected onto the surface based on the object’s normals and the viewer’s angle. It’s perfect for stylized renders, sculpting previews, or fast visualization where lighting isn’t required.
color – optionally tints the MatCap texture, allowing you to apply a color wash on top of the image.
The Mesh Matcap Material does not react to any lights in the scene: no shadows, no highlights, and no ambient or directional effects. Everything is driven by the texture itself. To showcase this material effectively, use it on curved