Normal Gravity

In Canvas Studio, Normal Gravity simulates a global, directional pull on all physics-enabled objects: typically downward on the Y-axis, like real-world gravity. This is the default mode for grounded scenes, falling objects, stacking interactions, and physics-driven layouts where you want elements to drop, bounce, or roll naturally.

To activate it enable Physics in the backend in the Basic Configuration section of the Configure tab and choose Normal Physics. In the frontend, go to the Scene tab, select the Physics entry from the scene outliner, and toggle enablePhysics on. You’ll then see the global gravity vector with three axis fields.

Physics