Point Gravity

In Canvas Studio, Point Gravity simulates an attractor that pulls nearby objects toward it, similar to how a planet pulls satellites. Unlike regular downward gravity, this force radiates outward from a specific object, letting you build swirling physics scenes, or abstract motion designs where objects are drawn to a dynamic anchor.

To activate point gravity, start by enabling global physics:
in the Configure tab, switch on Enable Physics.
Then, in the Elements panel, choose a geometric object (like a sphere or cube), open its Additional Settings, and set it as a Gravity Source. The following settings are inside the Additional Settings menu for each element.

Physics