Raymarched Sphere Shader

The Raymarched Sphere Shader in Canvas Studio is a volumetric shader that creates smooth, refractive, and highly stylized spherical forms. Using raymarching techniques, it supports glow, deformation, lighting layers, and atmospheric effects like fog and gradients. This shader is ideal for liquid-like blobs, abstract energy cores, and organic refractive surfaces where smooth curvature and light diffusion are essential.

Shader Materials